Buy, Sell & Trade. Just Swipe.

I lead the design, product vision, and new feature implementation at Givet.

Role

Role Product Design, Visual Design, Design System, Prototyping

Stats 30,000+ iOS & Android Downloads, 5,000 Monthly Actuve Users

User Research

Problem

Design

Collaboration

Results

Discovery

According to a report from the National Association of College Stores, 70% of students purchased used books, reflecting their need for more affordable solutions.

Based on my interviews with students, this extended outside of just books. I found that 3 out of 5 students would prefer to buy and sell second-hand to save and make money, or remain eco-conscious.

Challenges

Based on behavioral analysis and user interviews, "retail therapy", or the habit of browsing potential purchases with no particular goal in mind, discovering new items, and making casual purchases is gratifying but costly.

Insights

Students reported dumpsters outside dorm rooms filled with perfectly good items during annual move-outs, as well as purchasing expensive textbooks brand new from campus bookstores although only used for semester's duration.

Problem

Students reported dumpsters outside dorm rooms filled with perfectly good items during annual move-outs, as well as purchasing expensive textbooks brand new from campus bookstores although only used for semester's duration.

Swipe right
on the items you like.

And left on the items
you're not interested in.